Graphics Programs Reference
In-Depth Information
7. Earlier in the chapter, you saw how to write out a PSD
file with a UV snapshot as one of its layers. You'll use a
similar technique to paint the decal for the panel. Click
an empty area of the UV Texture Editor to deselect
everything. Then, in Object Selection mode (press F8
if you need to exit Component Selection), select the A
panel mesh in the persp panel.
8. In the UV Texture Editor window, select Polygons
UV Snapshot to open the Options window. Set both
Size X and Size Y to 1024. Change the image format to
TIFF, click the Browse button at the top next to the File
Name field, and navigate to the RedWagon project's
Sourceimages folder on your hard drive. Name the file ApanelUV.tif , and click Save.
Leave UV Range set to Normal (0 to 1), and click OK. See Figure 7.77.
Figure 7.77
Settings for the UV
snapshot
WORkING IN PHOTOSHOP
Next, you'll go into Photoshop to paint your map according to the UV layout you just
output:
1. In your OS file browser, navigate to the RedWagon project's Sourceimages folder, and
open the file ApanelUV.tif in Photoshop. Figure 7.78 shows the layout of the UVs that
you'll use to create the white stripe for the front of the A panel.
Figure 7.78
Working with the
UV layout for the A
panel will be easy.
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