Graphics Programs Reference
In-Depth Information
Figure 7.53
Add the black
tireShader.
11. In the wheelShader's Attribute Editor, click the tireShader swatch on the left.
MMB+drag the wheelPositionRamp node to the Transparency attribute, as
shown in Figure 7.54.
12. When you attach the ramp, the wheelShader icon turns white on top and black on
the bottom. Render a frame in the persp panel to make sure the black tires line up
properly, as shown in Figure 7.55. The wheel coloring is complete!
Figure 7.54
Attach the ramp to
the Transparency of
the tireShader in the
wheelShader.
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