Graphics Programs Reference
In-Depth Information
Figure 6.108
Place a second
cube for the
bottom railing.
7. You need to bevel the end of the bottom
railing to match the real railing on the
wagon. But the cube is resting inside
the wagon mesh right now, because you
already lined it up perfectly. The easiest
thing to do here is to freeze transforms
on the cube so its position values reset to
0,0,0 in X , Y , Z space.
8. Move the cube out of the way of the wagon,
anywhere in the scene you'd like. I suggest
you move it just above the wagon so you
can see the obscured end more easily, as
shown in Figure 6.109.
9. Select the bottom edge at the right end of
the cube, as shown in Figure 6.110.
10. Set your Bevel options to Width 1.0 and
Segments 12, and bevel that end, as shown
in Figure 6.111.
Figure 6.109
After you freeze
transformations,
move the cube to
a better space in
which to work.
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