Graphics Programs Reference
In-Depth Information
3. It's unseemly to leave the rest of the edges of the mesh sharp. Adding a slight bevel to
the edges will enhance the look and fidelity of the railings in your model. Especially
when you begin lighting, beveled edges and corners are much nicer than perfectly
sharp edges and corners, even if it's a small bevel. Select the outer edges that run all
the way around the cube, as shown in Figure 6.106.
4. Set the Bevel options to a Width of 0.25 and Segments of 3, and bevel those outer
edges, as shown in Figure 6.107.
Figure 6.106
Select the outer
edges, but not the
inner edges.
Do not select these edges
Figure 6.107
Put a slight bevel
around the railing.
5. Delete the history from the top railing, and freeze its transforms (Modify Freeze
Transformations).
6. Create another cube. Scale and position it as the bottom rail under the one you just
created. See Figure 6.108.
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