Graphics Programs Reference
In-Depth Information
3. Move the pivot point of the wheel to the center of the rim. Name the surface
wheelMesh .
4. You need to add the little nub of the wheel at the rim, as you can see in the photos
back in Figure 6.92. Just as you did with the wheel's profile curve, create a profile
curve for the little inset cap. As best you can, match the shape and position to the one
shown in Figure 6.98. This time, start the curve on the lower-left of the curve shown,
and work your way counterclockwise up to the upper-right corner, ending the curve
at the same height as the wheel at the X -axis.
5. Move the pivot point of the new profile curve to its last CV, as shown in Figure 6.99.
Put the curve at the origin; its last CV should now rest at the origin.
Figure 6.98
Create a new profile
curve for the
hubcap detail.
Figure 6.99
Move the
pivot point.
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