Graphics Programs Reference
In-Depth Information
2. You only need the front half of the cylinder. In the top view, select the cylinder, and
choose Edit Mesh Cut Faces Tool r . In the Options box, set Cut Direction to XY
plane, and select the Delete Cut Faces check box. Click Cut, and half of the cylinder
immediately deletes at the center line, as shown in Figure 6.79. You could use the
special manipulator to move the cut plane back and forth to cut the cylinder at a dif-
ferent place; but because it's already at the center, you're fine.
3. Press W to enter the Move tool and exit the Cut Faces tool. Move and scale the cyl-
inder to fit into the front of the wagon, as shown in Figure 6.80. Name the cylinder
bullnose . The bullnose is ready!
4. Select both the wagonFloor and bullnose objects, and delete their histories.
Figure 6.79
Cut the cylinder
in half.
Figure 6.80
The bullnose
is in place.
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