Graphics Programs Reference
In-Depth Information
Creating the Bullnose
Next, let's create the bullnose in front of the wagon body (part D, called out earlier in
Figure 6.17), as shown in Figure 6.77.
1. Create a polygonal cylinder with the options shown in Figure 6.78. Set Radius to 1,
Height to 2, Axis Divisions to 48, Height Divisions set to 1, Cap Divisions to 2, and
Axis to X.
Figure 6.77
The bullnose
Figure 6.78
Create a poly
cylinder with
these settings.
Search WWH ::




Custom Search