Graphics Programs Reference
In-Depth Information
8. Choose Edit Mesh Wedge Face r . Set Arc Angle to 180 and Divisions to 10. Click
Wedge Face, and the end of the B panel is rounded at the end. See Figure 6.64.
9. In the side view, select all the vertices at the end and position the arc to match the
curvature of the wagon's real B panel. See Figure 6.65.
Figure 6.64
Wedge the face at
the end to create
the curvature of the
panel.
Figure 6.65
Move the vertices as a whole to fit
the end curvature to the real curve
of the wagon's panel.
Rounding the Edges
Now, you'll round the edges of the B panel in these continuing steps:
1. Using the Select Edge Loop tool (Select Select Edge Loop Tool), select the edges
that run along the B panel mesh. Don't select the edges where the B panel meets
the A panel. See Figure 6.66.
Figure 6.66
Select these edge
loops that run
along both edges
of the panel.
Do not select these edges
Select these edge loops
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