Graphics Programs Reference
In-Depth Information
For further practice, use this chapter as a reference to create some of the following
NURBS or subdivision models:
Bathroom Sink Snap a few digital stills of your bathroom sink, or find some pictures on
the Internet. A sink will give you a great chance to explore NURBS surfacing, making
pristine curves and smooth surfaces. It may be a bit involved, but it's not overwhelming.
Couch or Love Seat Cushy furniture is great for NURBS as well as SubDs. Use lofting to
make plush cushions, or use a primitive. It's up to you, but try it. You'll only get better
with practice.
Disposable Lighter Sounds simple, but try to get detailed with it.
Cartoon Head Use Maya Artisan and the Sculpt Geometry tool to turn an ordinary sphere
into a cartoonish head. It's fun to use Sculpt Geometry to model. Try to make the head
using only Artisan.
Human Hand Use the polygon model exercise in Chapter 4, but this time convert the base
poly model you create to subdivisions and then add detail to it.
Computer Mouse A PC or Mac mouse makes a great SubD or NURBS model.
Office Chair This will require a few different components. Start with a good ergonomic
chair to reference. Then, try to make the major (if not all) components out of SubDs.
Afterward, convert it to polygons for additional practice.
Search WWH ::




Custom Search