Graphics Programs Reference
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4. You'll create slightly larger end pieces for the cylinder. Duplicate the cylinder once,
move the copy, and scale it as shown in Figure 5.23. Repeat to create the other end
piece. The end pieces are roughly 1.075 in Scale X and Y and 0.18 in Scale Z and
are moved slightly past the ends of the cylinder, leaving a slight gap as shown. You
should freeze transforms on the ends to reset their scale and positions back to the
default.
5. Create a second copy of this assembly that is smaller in radius but is the same length
(see Figure 5.24). Duplicate the three cylinders, and change their respective scales to
0.55 in X and Y , but leave Scale Z set to 1. Remember, you froze their transforms, so
their starting scales should have been at 1. Position the three cylinders as shown in
Figure 5.24, slightly to the side and above the original larger cylinders. Freeze their
transforms.
Figure 5.23
Create the end
pieces.
Figure 5.24
Create a smaller
copy of the first
cylinders, and place
them higher for the
top of the steam
pump assembly.
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