Graphics Programs Reference
In-Depth Information
3. Delete the history by selecting the chimney and choosing Edit Delete By Type
History. Place the chimney as shown in Figure 4.68. You can move the vertices at the
bottom of the chimney to fit it to the round engine boiler, as shown in Figure 4.69.
Figure 4.69
Edit vertices to fit
the boiler around
the body of the
boiler.
Go Get 'Em, Cowboy (or Cowgirl)!
Here is where I kick you out into the cruel hard world and make you create the remaining
pieces for the engine boiler before you move on to the steam pumps, main cabin, wheels,
and drive axles. You'll find suggestions on how to create the individual pieces in this sec-
tion. (You'll set up the wheels in the animation chapters that follow.)
Study the following figures and graphics to get an idea of how to create these pieces
using the Revolve tool and the other polygon toolsets used in this exercise and in this
chapter. Figure 4.70 shows the extra pieces for you to build.
Figure 4.70
You're on your own!
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