Graphics Programs Reference
In-Depth Information
Figure 4.60
Create an arc by
moving the bottom
faces down indi-
vidually.
Figure 4.61
Attach the new
piece beneath the
front of the train.
9. Let's tackle the cowcatcher. Create a polygon cube with eight subdivisions along its
width. Scale the cube to 4.4 in X , 2.15 in Y , and 1 in Z . You'll use this subdivided
cube to pull vertices to make a cowcatcher shape. Enter Com-
ponent Selection mode, pick the front top vertices, and move
them down to make a wedge, as shown in Figure 4.62.
10. Select all the front vertices and the middle five back vertices
along the bottom. Scale them in together in the Z -axis and then
in the X -axis. Move them all forward to create the cowcatcher,
as shown in Figure 4.63. Place the cowcatcher at the front of the
undercarriage, as shown in Figure 4.64.
11. Place three poly cube slabs approximately as shown in Fig-
ure 4.65 for the boiler platforms. Group all these undercarriage pieces together, and
name them in a way that will help you stay organized. Also, make sure you group the
parts of the boiler in a logical manner. The Outliner is shown in Figure 4.66 with the
organization of the model so far.
You can load the scene file locomotive_model_v2.mb from the Locomotive project on the
CD to check your work.
Figure 4.62
Begin the cow-
catcher with a
simple wedge.
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