Graphics Programs Reference
In-Depth Information
You can scale the Manipulator handles to make them more noticeable or less obtrusive. Press
the plus key (+) to increase a Manipulator's size, and press the minus key (-) to decrease it.
The Attribute Editor Window
To use the Attribute Editor, select Window Attribute Editor (Ctrl+A). The Attribute
Editor window is arguably the most important window in Maya. Every object is defined
by a series of attributes, and you edit these attributes using the Attribute Editor. This
window displays every attribute of an object, and you can use it to change them, set key-
frames, connect to other attributes, attach expressions, or simply view the attributes.
attribute e ditor in a Floating w indow
attribute e ditor in a Floating w indow
We'll assume for the course of the topic that you've set the Attribute Editor to open in its
own window, as advised earlier in this chapter. Most figures reflect that assumption.
We'll assume for the course of the topic that you've set the Attribute Editor to open in its
own window, as advised earlier in this chapter. Most figures reflect that assumption.
The Attribute Editor has tabs that correspond to the object's node structure. You'll
learn more about Maya's object structure later in this chapter, so don't worry about what
the tabs mean just yet. As you can see, each tab displays different attributes of the object.
Try This Press Ctrl+A to open the Attribute Editor for the sphere (shown in Figure 3.18),
and click the makeNurbSphere1 tab.
Figure 3.18
The Attribute Editor
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