Java Reference
In-Depth Information
17.1 Event-Driven Programming
925
Events and Listeners
925
17
17.2 Buttons, Events, and Other
Swing Basics
926
Example: A Simple Window
927
Buttons
933
Action Listeners and Action Events
934
Example: A Better Version of Our First Swing GUI
937
Labels
941
Color
942
Swing I
Example: A GUI with a Label and Color
943
17.3 Containers and Layout Managers
946
Border Layout Managers
946
Flow Layout Managers
949
Grid Layout Managers
951
Panels
955
Example: A Tricolor Built with Panels
956
The
Class
960
Container
The Model-View-Controller Pattern
964
17.4 Menus and Buttons
965
Example: A GUI with a Menu
965
Menu Bars, Menus, and Menu Items
965
Nested Menus
970
The
Class
970
AbstractButton
The
Method
973
setActionCommand
Listeners as Inner Classes
975
17.5 Text Fields and Text Areas
978
Text Areas and Text Fields
978
A Swing Calculator
985
Chapter Summary
991
Answers to Self-Test Exercises
992
Programming Projects
999
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