Game Development Reference
In-Depth Information
Locales of the Third Floor
Remember how I said at the beginning of the chapter that not all floors of the final dungeon would be used as
intended? I'll be connecting Devil's Castle F5F to the entrance present within the third floor. Take a look at Figure 13-11
for reference.
Figure 13-11. A screenshot of the area containing the entrance (6,18) that will take the player to the Devil's Castle
F5F map
Devil's Castle F5F will be the site of our boss rush. To make sure that the player has to defeat the bosses to
progress, we can place a barrier much like the one that blocked the bridge on the world map before the player
defeated the second boss. We'll use the same eventing strategy that we did for the teleportation puzzle on the first
floor. Figure 13-12 has a screenshot of the area that is unblocked when the player completes the boss rush.
 
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