Game Development Reference
In-Depth Information
We'll place the village elder himself at (13,14). This event is essentially plot exposition for the player. He/She gets
to learn a little more about the game world and then receives his/her next main objective. Take a look at the following
for the event code.
@>Show Balloon Icon: This event, Exclamation, Wait
@>Text: 'Actor4', 0, Normal, Bottom
: : I'm Eric.
@>Text: 'Actor5', 6, Normal, Bottom
: : And I am Noah.
@>Text: -, -, Normal, Bottom
: : I am Wren, the leader of this small village. It
: : was the father of my father's father, king of the
: : western lands, who said that you would return.
@>Text: 'Actor4', 0, Normal, Bottom
: : You're not making any sense, Wren.
@>Text: -, -, Normal, Bottom
: : Noah clears his throat.
@>Text: 'Actor5', 6, Normal, Bottom
: : Perhaps it would be best to allow him to
: : speak.
@>Text: -, -, Normal, Bottom
: : My ancestor claimed that the chosen one would return
: : to the world in its time of greatest need. I beseech
: : your aid to defeat the dark master.
@>Text: 'Actor4', 0, Normal, Bottom
: : It is what we're here for.
@>Show Balloon Icon: This event, Music Note, Wait
@>Text: -, -, Normal, Bottom
: : Wonderful! There is an orb of power that will aid
: : you in your quest. My ancestor claimed that it
: : is hidden within the lowest level of the castle.
@>Text: 'Actor5', 6, Normal, Bottom
: : How did he know that?
@>Wait: 30 frame(s)
@>Show Balloon Icon: This event, Silence, Wait
@>Text: -, -, Normal, Bottom
: : Isn't it obvious? The castle where the evil
: : enveloping our land resides was the king's home
: : in times past.
@>Text: 'Actor5', 6, Normal, Bottom
: : In hindsight, it all makes sense. How do
: : we get there?
@>Text: -, -, Normal, Bottom
: : There is a secret passage inside of the village
: : temple. Tap the wall three paces north of the
: : northeastern pillar.
@>Text: 'Actor4', 0, Normal, Bottom
: : Thank you, Wren!
@>Text: -, -, Normal, Bottom
: : On the contrary, thank you.
@>Control Switches: [0034:ElderTalk] = ON
@>Control Self Switch: A =ON
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