Game Development Reference
In-Depth Information
Hidden Passages
For those times when you want players to explore off the beaten path or otherwise flex their minds to figure out how to
reach the end of the dungeon, hidden passages do the trick. For this exercise, we will require the following:
Go to the Tilesets tab in the Database. Then, find the Dungeon tileset and add Dungeon_A4
to slot D. This will allow us to use certain tiles from tileset A for eventing purposes.
1.
2.
Click over to tileset A in Dungeon, making sure that Passage is selected on the right-hand
side of the page, and set the Transparent tile to passable. Passable tiles have a circle instead
of an x.
3.
Add the three Abandoned Mine levels to your project. Make it so that the cave entrance
transfers the player to Abandoned Mine F1F.
I used a screenshot (Figure 10-6 ) to show the greater extent of the changes that we will be making to the stock
dungeon. Mainly, we want to seal off most of the side passages, such that the player has to find and use the secret
passages to progress through the floor. Additionally, I completely removed the left-most stairs on this floor.
Figure 10-6. The first floor of the Abandoned Mines, tweaked to include various secret passages
 
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