Game Development Reference
In-Depth Information
That just about sums up hidden treasure chests and how we can have the player find them. Of course, we can
hide all sorts of things besides treasure. When the second boss was defeated by Eric and Noah back in Chapter 6,
we had him mention a dark castle far to the north. We have already added a bridge that the player can cross after
defeating the first boss. However, to get the player from the second landmass to the third, let's make a hidden dungeon
that requires the player to have the Compass to find. Instead of using a treasure note to hide the location, we can have
an NPC at the arena tell the player about it.
A Hidden Location
We'll have our new NPC require the player to have cleared out Rank C before she'll tell them the exact location
of the dungeon. Since different players have different play styles, we have to accommodate both of the following
possibilities:
The player talks to the NPC as soon as he/she notices her on a first visit to the arena.
The player talks to the NPC for the first time after having cleared out Rank C of the arena.
A Page of Evented Plot
While we're at it, we might as well have her drop some plot tidbits. (Seems like so long ago that we last had something
relevant to the main plot, right?) On that note, here's the first part of page 1 of the new NPC's event, full of juicy plot:
@>Text: -, -, Normal, Bottom
: : Oh, hello there. Haven't seen either of you before!
@>Text: 'Actor4', 0, Normal, Bottom
: : My name is Eric.
@>Text: 'Actor5', 6, Normal, Bottom
: : I am Noah.
@>Text: -, -, Normal, Bottom
: : Nice to meet you! I'm Amanda. I've been here
: : for the better part of two years, honing my skills
: : to be able to protect the villagers of Rocksdale.
@>Text: 'Actor4', 0, Normal, Bottom
: : Rocksdale?
@>Text: -, -, Normal, Bottom
: : It's a hidden mountain town on the small continent
: : to the north of here. Where are you two from,
: : anyway?
@>Text: 'Actor5', 6, Normal, Bottom
: : We hail from Seaside.
@>Text: -, -, Normal, Bottom
: : Wait, isn't that the port town to the far south?
@>Text: 'Actor4', 0, Normal, Bottom
: : Not THAT far south, but yes.
@>Text: -, -, Normal, Bottom
: : Amanda ponders her choice of words carefully.
@>Text: -, -, Normal, Bottom
: : I do not wish to call you two liars, but no one has
: : left the southern continent in over fifteen years.
 
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