Game Development Reference
In-Depth Information
From inner to outer layer, the tiles are
Grass
Desert
Clouds
High Mountain (Rock) on top of Wasteland
There are a few drawing tools that you can use (RMVXA defaults to the pencil, which draws in tiles as you click/
drag your mouse). They are located almost directly below the Help item of the menu toolbar. You can choose to draw
rectangles, ellipses, or fill a large area with the same tile. I used the Fill tool to add the Wasteland tile and then the
High Mountain on top of the Wasteland.
You can find the name of tiles by mousing over them. The name of the tile will be displayed on the lower-left
corner of the application.
Tip
Once you have added the terrain to your map, load up the game again, and you should be able to move all the
way to the clouds. The mountains will stop you from moving any further. Simple, isn't it?
Summary
This chapter has covered the installation and initialization of RPG Maker VX Ace, as well as providing a short overview
of game play and story design considerations and a first look at the game-development engine. However, there's not
much of a game here yet. Let's move on to a topic that is rather important to video games of all genres, RPGs included.
 
 
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