Game Development Reference
In-Depth Information
: : ambitious lass to do me the favor. Next time, don't
: : say you'll do something and then not do it.
@>
Harsh, eh? Serves the player right for not bending to a NPC's will! Page 3 will require that BossDefeated is on
( SQ2Start must be off ). This will be the quest forfeited message. That is, the player didn't speak to the NPC at all
before going on to defeat Gemini. The player didn't even know about the quest, so the NPC makes reference to it.
@>Text: -, -, Normal, Bottom
: : Hello lad. I just recently procured some Rat Tails
: : to make my special potion. Shame you didn't talk
: : to me earlier. I paid a lass 500 Gold for her
: : efforts.
@>
That leaves only the first two pages. Page 1 will have no conditionals and consist of the NPC attempting to task
the player with the quest that he/she can accept or refuse.
@>Text: -, -, Normal, Bottom
: : Hello there, lad. Could I interest you in a business
: : proposition?
@>Show Choices: Yes, No
: When [Yes]
@>Text: -, -, Normal, Bottom
: : Awesome! I need 5 Rat Tails. I'm not particularly
: : picky about the rats you get them from.
@>Text: 'Actor4', 0, Normal, Bottom
: : What do you need them for?
@>Text: -, -, Normal, Bottom
: : It's for a special brew I make this time every year.
: : You needn't concern yourself with the details.
@>Text: -, -, Normal, Bottom
: : Come talk to me again when you have all five.
@>Control Switches: [0022:SQ2Start] = ON
@>
: When [No]
@>Text: -, -, Normal, Bottom
: : A shame, that. I'll be here waiting if you change
: : your mind. I can only wait so long, though, so don't
: : tarry overmuch.
@>
: Branch End
@>
Accepting the quest will flip SQ2Start , allowing page 2 to be processed, so long as the player has not defeated
Gemini or actually completed the quest already. Here's page 2:
@>Conditional Branch: Variable [0008:RatTails] < 5
@>Text: -, -, Normal, Bottom
: : Do you have my Rat Tails, lad?
@>Text: 'Actor4', 0, Normal, Bottom
: : I'm working on it.
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