Game Development Reference
In-Depth Information
Creating the Well (Event)
Of course, this won't be much of a sidequest if the player can't interact with the well. So, have a well event.
Page 1: Has no conditions. Blank graphic with Same As Characters priority.
@>Text: -, -, Normal, Bottom
: : You see Seaside's well.
Page 2: Requires SQ1Start to be on.
@>Text: -, -, Normal, Bottom
: : You see Seaside's well. Do you wish to climb in?
@>Show Choices: Yes, No
: When [Yes]
@>Transfer Player:[010:Inside the Well] (011,002), Down
@>
: When [No]
@>
: Branch End
@>
That's the extent of our sidequest eventing on top.
Creating the Area Below the Well
Now, let us make our way into the bowels of the earth and continue. Take a look at Figure 8-3 for a screenshot of the
well map that I created. Keep in mind that the first half of the picture is the top of the area, while the second represents
the lower half.
Figure 8-3. The area below the town well
 
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