Graphics Reference
In-Depth Information
Representing Camera Moves: Pans, Tracks, Zooms,
and Extended Frames
If you have decided that it is necessary to show the camera moving as part of your story
idea, there are some standard ways to represent this in the storyboard. If a dog sees some-
thing good to eat like a pie but the baker is standing guard, the camera may choose to
show the character's POV as he looks at the pie and then at his obstacle, the baker. Instead
of a cut, you may want the camera to swing or rotate from one view to the other. This type
of shot needs to be shown by indicating the movement of the camera. The storyboard artist
can draw framing boxes around each of the views, focusing on one and then the other view
with arrows or lines that connect the two boxes.
This technique can be used for a zoom shot as well. The panel would show the whole scene
with framing boxes corresponding to the fi lm's aspect ratio used to show close-up and over-
view areas with lines or arrows connecting them.
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