Graphics Programs Reference
In-Depth Information
Fig. 17.14 shows the UCS points and the model regenerates in this new
3 point plane.
R15
R35
60
Fig. 17.12
Third
example UCS - outline
for 3D model
Fig. 17.13
The UCS, 3 Point icon in the View/Coordinates panel
point on positive -Y portion of the UCS XY plane
new origin point
point on positive portion of X-axis
Fig. 17.14
Third example UCS - the three UCS points
5. On the face of the model construct a rectangle 80 5 0 central to the
face of the front of the model, fi llet its corners to a radius of 10 and
extrude to a height of 10 .
6. Place the model in the ViewCube/Isometric view and fi llet the back
edges of the second extrusion to a radius of 10 .
7. Subtract the second extrusion from the fi rst.
8. Add lights and a suitable material, and render the model (Fig. 17.15).
Fig. 17.15
Third
example UCS
Fourth example - UCS ( Fig. 17.17 )
1. With the last example still on screen, place the model in the UCS
*WORLD* view.
2. Call the Rotate tool from the Home/Modify panel and rotate the model
through 225 degrees.
 
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