Graphics Programs Reference
In-Depth Information
9.
Make layer
Chimney
current and construct a 3D model of the
chimney ( Fig. 16.13 ).
10.
Make the layer
Roofs
current and construct outlines of the roofs
(main building and garage) (see Fig. 16.14).
Fig. 16.13
First
example - Realistic
view of a 3D model of
the chimney
Fig. 16.14
First example - Realistic view of the roofs
11.
On the layer
Bay
construct the bay and its windows.
Assembling the walls
1.
Place the screen in the
ViewCube/Top
view ( Fig. 16.15 ).
2.
Make the layer
Walls
current and turn off all other layers other than
Windows
.
3.
Place a window around each wall in turn. Move and/or rotate the walls
until they are in their correct position relative to each other.
4.
Place in the
ViewCube/Isometric
view and using the
Move
tool, move
the walls into their correct positions relative to each other. Fig. 16.16
shows the walls in position in a
ViewCube/Top
view.
Fig. 16.15
Set screen
to ViewCube/Top view
Fig. 16.16
First example - the four walls in their correct positions relative to each other in a
ViewCube/Top view
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