Graphics Programs Reference
In-Depth Information
9.
Make layer Chimney current and construct a 3D model of the
chimney ( Fig. 16.13 ).
10.
Make the layer Roofs current and construct outlines of the roofs
(main building and garage) (see Fig. 16.14).
Fig. 16.13 First
example - Realistic
view of a 3D model of
the chimney
Fig. 16.14 First example - Realistic view of the roofs
11.
On the layer Bay construct the bay and its windows.
Assembling the walls
1. Place the screen in the ViewCube/Top view ( Fig. 16.15 ).
2. Make the layer Walls current and turn off all other layers other than
Windows .
3. Place a window around each wall in turn. Move and/or rotate the walls
until they are in their correct position relative to each other.
4. Place in the ViewCube/Isometric view and using the Move tool, move
the walls into their correct positions relative to each other. Fig. 16.16
shows the walls in position in a ViewCube/Top view.
Fig. 16.15 Set screen
to ViewCube/Top view
Fig. 16.16 First example - the four walls in their correct positions relative to each other in a
ViewCube/Top view
 
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