Graphics Programs Reference
In-Depth Information
Chapter 15
Rendering
AIMS OF THIS CHAPTER
The aims of this chapter are:
1.
To construct a template for 3D Modeling to be used as the drawing window for further
work in 3D in this topic.
2.
To introduce the use of the Render tools in producing photographic like images of 3D
solid models.
3.
To show how to illuminate a 3D solid model to obtain good lighting ef ects when
rendering.
4.
To give examples of the rendering of 3D solid models.
5.
To introduce the idea of adding materials to 3D solid models in order to obtain a realistic
appearance to a rendering.
6.
To demonstrate the use of the forms of shading available using Visual Styles shading.
7.
To demonstrate methods of printing rendered 3D solid models.
8.
To give an example of the use of a camera.
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