Graphics Programs Reference
In-Depth Information
3.
Using the
Polyline
tool, construct the outline of the plan view of the
plate of the support, including the holes in the
To p
viewport (Fig. 13.5).
Note the views in the other viewports.
4.
Call the
Extrude
tool from the
Home/Modeling
panel and extrude the
plan outline and the circles to a height of
20
.
5.
With
Subtract
from the
Home/Solid Editing
panel, subtract the holes
from the plate ( Fig. 13.8 ).
Fig. 13.8
First example - the four viewports after Extrude and Subtract
6.
Call the
Box
tool and in the centre of the plate construct a box of
Width
30
.
7.
Call the
Cylinder
tool and in the centre of the box construct a cylinder
of Radius
60
, Length
60
and Height
30
.
8.
Call
Subtract
and subtract the cylinder from the box.
9.
Click
in the
Right
viewport, with the
Move
tool, move the box and its
hole into the correct position with regard to the plate.
10.
With
Union
, form a union of the plate and box.
11.
Click
in the
Front
viewport and construct a triangle of one of the webs
attached between the plate and the box. With
Extrude
, extrude the
triangle to a height of
10
. With the
Mirror
tool, mirror the web to the
other side of the box.
12.
Click
in the
Right
viewport and with the
Move
tool, move the two
webs into their correct position between the box and plate. Then, with
Union
, form a union between the webs and the 3D model.
13.
In the
Right
viewport, construct the other two webs and in the
Front
viewport, move, mirror and union the webs as in steps
11
and
12
.
20
and of Height
Fig. 13.9 shows the resulting four-viewport scene.
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