Graphics Programs Reference
In-Depth Information
Summary
In this chapter, we were introduced to 3D. We saw the importance of the third coordin-
ate, how to enter points in absolute or relative coordinates, and the application of point
filters. We analyzed workspaces and how to control the AutoCAD environment. The
importance of layers, transparency, and other properties were then explained. Aux-
iliary tools were then covered before we looked at how to use them to ease the 3D
project. We then saw the application of those commands in 3D used daily and some
that are particularly important, such as BOUNDARY . We also covered the linear 3D
commands and the Thickness property. We concluded the chapter by covering good
practices when modeling in 3D.
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