Graphics Programs Reference
In-Depth Information
Note
Image files can be dragged from Windows Explorer to texture slots on the
Ma-
terials Editor
palette.
Checker
The
Checker
texture simulates a pattern composed by alternate squares or rect-
angles. Two panels that are available are:
•
Appearance
: With this option we control
Color 1
,
Color 2
, and
Soften
,
the last allowing option to blur the transition area. Instead of colors, we
may apply other textures.
•
Transforms
: With
Link texture transforms
checked, all transformations
made in this panel are also applied to other images used by the material.
Offset
in the
Position
option controls the image origin related to faces
and
Rotation
controls rotation.
Scale
controls real-world dimensions,
width and height, for the image.
Repeat
controls if the image is repeated
to fulfill the faces, hat is,
Tile
or not.
Gradient
The
Gradient
texture simulates a smooth transition between two or more colors with
the following panels:
•
Appearance
: The
Gradient Type
list includes several gradient shapes,
such as
Linear
,
Box
,
Radial
,
Diagonal
,
Sweep
, or
Tartan
. We can pick
on the bar to add colors, or drag the small mark out to remove it; a
double-click on a mark displays the color box or it can be changed on
Co-
lor
(number). The
Interpolation
list includes some options for transition
between colors.
Position
controls the relative position for the selected
mark, between
0
(left-hand side) and
1
(right-hand side).
Invert Gradient
inverts the color order.
•
Noise
: We can add some irregularities to gradient.
Noise Type
list con-
trols the type, between
Regular
,
Fractal
, or
Turbulence
.
Amount
speci-
fies how much noise is applied and
Size
controls the scale of irregularit-
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