Graphics Programs Reference
In-Depth Information
Note
A small amount of self-illumination can be applied to bright a material that looks
too dark when rendering.
The Ceramic material
The
Ceramic
material template allows you to create materials simulating ceramic,
porcelain, or tiles.
Type
specifies if it is ceramic or porcelain.
Image
allows selecting
the image or procedural map.
Finish
indicates how glossy the material between
High Gloss/Glazed
,
Satin
, or
Mate
is.
Finish Bumps
controls the small bump
waves specific to ceramics.
Relief Pattern
controls relief or main bump; in
Image
we
choose an image similar to the main diffuse image but preferably gray-scaled, light-
er areas will seem raised, and darker areas will seem lowered. The
Amount
value
controls the relief importance.
Tint
specifies a color to tint the material as shown in
the following screenshot:
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