Graphics Programs Reference
In-Depth Information
Summary
The subject of this chapter is obtaining 2D drawings from 3D models. After the cre-
ation of a 3D model, 2D projections, sections, and details are common requirements.
For the creation and configuration of layouts, namely shortcut menus, the LAYOUT
and PAGESETUP commands, namely shortcut menus, are suitable. To create view-
ports, we have the MVIEW command and several tools to adjust their properties and
scales. To control colors and lineweights, we apply plot styles and also may control
layer properties per viewport. The PREVIEW command allows verifying the print, and
PLOT finally prints the layout.
To create projection views and sections (not associative), we have the following com-
mands: SECTIONPLANE to obtain sections; SECTION also to obtain sections (simpler
but less flexible); and FLATSHOT , to obtain projection views.
To end the chapter, we present associative views, which are linked to the 3D model.
VIEWBASE command allows you to create a base and projected views;
VIEWPROJECT creates projected views from an existing view; VIEWEDIT allows you
to edit existing views; VIEWSTD specifies some drawing standards, and VIEWUPDATE
allows you to update views, if not automatic. To create section views we have
VIEWSECTION and VIEWSECTIONSTYLE to create and manage styles and
VIEWCOMPONENT to remove parts from sectioning. Details can easily be obtained with
the VIEWDETAIL command and respective styles with the VIEWDETAILSTYLE com-
mand.
In the next chapter we will see how to obtain renders and realistic images and how to
set up illumination in our scene.
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