Graphics Programs Reference
In-Depth Information
Chapter 6. Editing in 3D
In the first chapter we analyzed the application of AutoCAD editing commands com-
monly used in 2D, such as
MOVE
,
COPY
,
SCALE
, or
ERASE
, which work exactly the
same way in 3D as in 2D. Others, such as
FILLET
,
CHAMFER
, or
OFFSET
depend on
the object plane. Some more, such as
MIRROR
or
ROTATE
depend on the current user
coordinate system.
In this chapter we present some commands that are specific to 3D operations that
can be applied to any object. The editing commands specific to solids and surfaces
are the subject of the next chapter.
The topics covered in this chapter are:
• How to rotate objects around an axis
• How to get mirrored objects
• How to align objects
• How to apply multiple, equally spaced copies
• How to modify objects with grips
• How to modify fun faces, edges, and vertices
3D editing commands
The commands that are specific for editing in 3D are rotating around an axis, applying
a mirror in relation to a plane, creating equally spaced copies in the three directions,
and aligning. The chapter also includes some commands that are less used with ob-
jects but that can be useful for editing parts of meshes (explained in
Chapter 12
,
Meshes and Surfaces
).
The access to some of these commands, besides digitizing their names or alias, can
be done on the ribbon,
Home
tab/
Modeling
panel, on the
Modeling
toolbar, and on
the
Modify/3D Operations
menu bar.
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