Game Development Reference
In-Depth Information
8.6L OCALIZE E ARLY
Localization and internationalization are important parts of game development and are too
often neglected and like homework, done at the very last minute. This creates very difficult,
stressful and costly situations.
Plan for localization early! Use the localization pipeline even if no localization has been
done,anystringthatisputoffuntilafterwillrequiretimeandefforttofindandfix,atedious
thing to do when there are so many more important issues to fix. Understand how localiza-
tionagencieswillneedtoreceivethesourcefilestobelocalizedandmakesureyoursystems
can import or export data if necessary.
Make localization a simple, unobtrusive part of your game and automate as much as you
can, no one wants to spend eight hours manually encoding videos for days or weeks on end.
Create scripts or tools that will encode in batches with minimal or no direct human involve-
ment.
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