Game Development Reference
In-Depth Information
The render target will need to be larger than the final viewport to account for the distortion
pulling pixels towardsthecenter,andfinally,thefield ofviewandimage scale will needto
be adjusted to accommodate for the distortion.
Modern VR headsets give us an exciting opportunity to research and develop new forms
of user interaction. The techniques described in this topic for projecting user interface
elements into world space, augmented reality are immediately useful as they allow us to
hierarchies with augmented reality rendering techniques we can create a user interface that
is as immersive and responsive as the virtual world. It's an exciting time for virtual reality
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