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Ta b l e 2 . The annexer power in the game G =[ 8 , 9 , 9 , 5 , 7 , 3 , 9; 29], the altered game G =
[ 11 , 9 , 9 , 5 , 7 , 9; 29], and the factor of increment (decrement) for the three indices
Power Index G G Factor
Shapley-Shubik 0 . 1786 0 . 2167 1 . 21
Banzhaf 0 . 1774 0 . 2167 1 . 22
Deegan-Packel 0 . 1711 0 . 1591 0 . 93
4.2
Manipulation via Merging
Example 3. Merging Advantageous.
Let G =[4 , 2 , 1 , 1 , 8 , 7 , 4 ;17] be a WVG. The assimilated agents are shown in bold. In
the original game, the Deegan-Packel indices of these agents are,
γ 2 ( G )=0 . 0926 ,
γ 6
( G )=0 . 1889 , and
γ 7 ( G )=0 . 1704 . Their cummulative power is 0 . 4519 . In the new
game, G =[ 13 , 4 , 1 , 1 , 8;17] , the Deegan-Packel index of the bloc is
γ 1 ( G )=0 . 5000 ,
a factor of increase of 1 . 11 .
Ta b l e 3 . The cummulative power of the assimilated agents in the original game G =
[4 , 2 , 1 , 1 , 8 , 7 , 4 ; 17], the power of the bloc in the altered game G =[ 13 , 4 , 1 , 1 , 8; 17],and
the factor of increment for the three indices
Power Index G G Factor
Shapley-Shubik 0 . 4881 0 . 6667 1 . 37
Banzhaf 0 . 4851 0 . 6000 1 . 24
Deegan-Packel 0 . 4519 0 . 5000 1 . 11
Example 4. Merging Disadvantageous.
Let G =[5 , 8 , 3 , 4 , 9 , 1 , 5 ;30] be a WVG. The assimilated agents are shown in
bold. In the original game, the Deegan-Packel indices of these agents are,
γ 2 ( G )=
0 . 1833 ,
γ 7 ( G )=0 . 1417 . Their cummulative power is 0 . 5083 .In
the new game, G =[ 22 , 5 , 3 , 4 , 1;30] , the Deegan-Packel index of the bloc is
γ 5 ( G )=0 . 1333 , and
γ 1 ( G )=
0 . 3056 , a factor of decrease of 0 . 60 .
Ta b l e 4 . The cumulative power of the strategic agents in the original game G =
[5 , 8 , 3 , 4 , 9 , 1 , 5 ; 30], the power of the bloc in the altered game G =[ 22 , 5 , 3 , 4 , 1; 30],and
the factor of decrement for the three indices
Power Index G G Factor
Shapley-Shubik 0 . 6762 0 . 4667 0 . 69
Banzhaf 0 . 5789 0 . 3684 0 . 64
Deegan-Packel 0 . 5083 0 . 3056 0 . 60
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