Graphics Reference
In-Depth Information
Figure 3. Anna Ursyn, “Two Moons” (© 1992, A. Ursyn. Used with permission)
approach to visual thinking. Education, computer
science, business, and marketing, all offering both
visual and verbal types of communication, are
becoming increasingly visual, especially in the
web space context. Product design and advertising
depend on visual thinking. The changing fields of
interest in product design used to approach im-
ages as models for thinking and discuss imagery
as a medium for thought. It is probably one of
the most integrative fields, combining literature,
poetry, sociology, psychology, social anthropol-
ogy, art, and music with any discipline related to
the media techniques.
As Arnheim put it, man, in perceiving the
complex shapes of nature, creates for himself
simple shapes, easy on the senses and comprehen-
sible to the mind. The artist creates non-mimetic
art of pure shapes through a grasp of perceptual
structure, and through the magic and challenge of
transformation of simple forms, with their con-
notations of order, size, and pattern, and quantita-
tive relations to nature. In such transformations,
numerical qualitative, or spatial relations between
shapes are inseparable from their function in the
whole artwork of which they are a part (Arnheim,
1969/2004).
Figure 3 is about finding an order behind the
constructs and models.
A cycle of the city life (with day and night time,
cars parked and cars driven, red lights and green
lights, windows open and windows closed) is
presented in the form of its rhythmical structure
and organization. The overall character of the
particular city gets organized around it's own
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