HTML and CSS Reference
In-Depth Information
Conclusion
As you can see, developing a 2-D Web-based game is fun and not too complicated a task at
all. But before rushing to develop your own game portfolio, consider that it doesn't suit
everyone. If your users don't have any idea what HTML5 is or why IE 5.5 isn't the “best
browser ever,” then your effort will be a waste of time, and perhaps this kind of portfolio would
alienate them. Which is bad.
Nevertheless, I learned a lot from this development process and I highly recommend,
whatever kind of portfolio you choose, that you invest a few days in developing your own one
of a kind portfolio.❧
1. http://danielsternlicht.com
2. http://sixrevisions.com/html/canvas-element/
3. http://danielsternlicht.com
4. http://coding.smashingmagazine.com/2011/12/12/an-introduction-to-object-oriented-css-oocss/
5. http://css3.bradshawenterprises.com/
6. http://media.smashingmagazine.com/wp-content/uploads/2012/04/5.png
7. http://craftyjs.com/
8. http://www.limejs.com/
9. http://impactjs.com/
10. http://www.spritely.net/
 
 
 
 
 
 
 
 
 
 
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