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};
var socketId = getSocketId ();
if ( socketId !== null ) {
data . socket_id = socketId ;
}
postComment ( data );
return false ;
}
function getSocketId () {
if ( pusher && pusher . connection . state === 'connected' ) {
return pusher . connection . socket_id ;
}
return null ;
}
The changes we've made are:
A new function called getSocketId has been added to get the socket_id . It wraps a
check to ensure that the pusher variable has been set and also that the client is
connected to Pusher.
The handleSubmit has been updated to check to see if a socket_id is available. If it is,
this information is posted to the server along with the comment data.
On the server we need to use the socket_id parameter if it is present and therefore exclude
the connection and user who submitted the comment, or pass in null if it's not:
$channel_name = 'comments-' . $added [ 'comment_post_ID' ];
$event_name = 'new_comment' ;
$socket_id = ( isset ( $_POST [ 'socket_id' ]) ? $_POST [ 'socket_id' ]: null );
$pusher = new Pusher ( APP_KEY , APP_SECRET , APP_ID );
$pusher -& gt ; trigger ( $channel_name , $event_name , $added , $socket_id );
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