Game Development Reference
In-Depth Information
Prepare for lift off
Now, we are just about to start coding, but first let's make sure that we have everything
ready:
1. Next, we want to make sure that Unity uses MonoDevelop as our main Scripting
editor (
Unity
|
Preferences
in Mac or
Edit
|
Preferences
in Windows).
2. We will see a
Unity Preferences
window. In the
External Tools
tab, go to the
Ex-
ternal Script Editor
and make sure that the
MonoDevelop
option is selected.
Click on
Browse…
, go to
Applications
|
Unity
|
MonoDevelop.app
in Mac or
{unity install path}
|
Unity
|
MonoDevelop
|
MonoDevelop.exe
in Windows, and
we are done:
If we develop a game for Android, we can also set the
Android SDK Location
path here
as shown in the previous screenshot.