Game Development Reference
In-Depth Information
Prepare for lift off
Now, we are just about to start coding, but first let's make sure that we have everything
ready:
1. Next, we want to make sure that Unity uses MonoDevelop as our main Scripting
editor ( Unity | Preferences in Mac or Edit | Preferences in Windows).
2. We will see a Unity Preferences window. In the External Tools tab, go to the Ex-
ternal Script Editor and make sure that the MonoDevelop option is selected.
Click on Browse… , go to Applications | Unity | MonoDevelop.app in Mac or
{unity install path} | Unity | MonoDevelop | MonoDevelop.exe in Windows, and
we are done:
If we develop a game for Android, we can also set the Android SDK Location path here
as shown in the previous screenshot.
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