Game Development Reference
In-Depth Information
Tip
Rigidbody - Mass and Drag
/
Rigidbody2D - Mass and Linear Drag
In Unity
Rigidbody
or
Rigidbody2D
,
Mass
doesn't make the object fall faster or
slower. The speed of the object will depend on gravity and drag.
Mass
will only
be used when the object is colliding with another, as the higher mass will push the
lower mass more. (Make sure you keep
Mass
between
0.1
and never more than
10
). The links to the documentation are as follows:
http://docs.unity3d.com/Docu-
Drag
or
Linear Drag
can be used to slow down the object. The higher the drag,
the more the object will slow down. The links to the documentation are as fol-