Game Development Reference
In-Depth Information
6. Finally, we will go to SimplePlatform | Resources | PhysicsMaterials in the
Project view. We will see that there is Physics2D Material for Ground and
Edge , which control Friction and Bounciness between Player and Level . We
still need to create one more Physics2D Material player for our player. So, right-
click and go to Create | Physics2D Material , name it Player , and set Friction
to 1.2 and Bounciness to 0 , as shown in the following screenshot:
Search WWH ::




Custom Search