Game Development Reference
In-Depth Information
The preceding code will have a similar result without having a new variable and an extra
if statement to check for each step event.
You can also pass special values to the yield statement to delay the execution of the
Update() function until a certain event has occurred, such as WaitForSeconds ,
WaitForFixedUpdate , Coroutine , and StartCoroutine .
Tip
You cannot use yield from within Update() or FixedUpdate() , but you can use
StartCoroutine to start a function that can use yield .
Search WWH ::




Custom Search