Game Development Reference
In-Depth Information
Update()
The
Update()
function is called at every frame, if
MonoBehaviour
is enabled.
Note
MonoBehaviour
is the base class for every script derived from Unity. We can use
SetActive(true)
to enable or
SetActive(false)
to disable the script. For more
details, visit the following link:
Update()
is the most commonly used function to implement any kind of game behavior.
An example of the
Update()
function is as follows:
// JavaScript user:
// Moves the object forward 1 meter per second
function Update () {
transform.Translate(0, 0, Time.deltaTime*1);
}
//C# user:
// Moves the object forward 1 meter per second
void Update () {
transform.Translate(0f, 0f, Time.deltaTime*1f);
}