Game Development Reference
In-Depth Information
Mission accomplished
In this project, we have created the scripts that help us save, load, and post the high score
locally and to the server database. We also used the serialization technique to save the list
of users to the bytes array, convert it to the string, and then use PlayerPrefs to save it
to the local machine. Then, we created the script to parse the XML string format to the
value.
Finally, I would like to thank all of you for reading this topic. I hope that you got some use-
ful information or some new techniques from this topic. Thank you very much!
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