Game Development Reference
In-Depth Information
}
if (GUI.Button(_buttonRect3, "SERVER HI-SCORE")) {
_serverHiscore.LoadUserData();
_page = PAGE.SERVERSCORE;
}
}
// C# user:
void Gameover ()
{
if (_clickSubmit == false) {
if (GUI.Button(_buttonRect1, "SUBMIT")) {
_localHiscore.SaveUserData(_user);
_serverHiscore.SaveUserData(_user);
}
}
if (GUI.Button(_buttonRect2, "LOCAL HI-SCORE")) {
}
if (GUI.Button(_buttonRect3, "SERVER HI-SCORE")) {
_serverHiscore.LoadUserData();
_page = PAGE.SERVERSCORE;
}
}
9. At last, we will go to the ServerHiscore() function to add the code to show
the high score table data, as shown in the following highlighted code:
// Unity JavaScript user:
private function ServerHiscore ()
{
CreateBackgroundBox("SERVER HI-SCORE");
Search WWH ::




Custom Search