Game Development Reference
In-Depth Information
// Load
_localHiscore.LoadUserData();
_page = PAGE.LOCALSCORE;
}
}
// C# user:
void Gameover ()
{
if (_clickSubmit == false) {
if (GUI.Button(_buttonRect1, "SUBMIT")) {
_user.score = HitPoint.CURRENT_SCORE;
_localHiscore.SaveUserData(_user);
}
}
if (GUI.Button(_buttonRect2, "LOCAL HI-SCORE")) {
// Load
_localHiscore.LoadUserData();
_page = PAGE.LOCALSCORE;
}
}
6. Finally, we will go to the LocalHiscore() function to add the code to show
the high-score table data, as shown in the following highlighted code:
// Unity JavaScript user:
private function LocalHiscore ()
{
CreateBackgroundBox("LOCAL HI-SCORE");
if (_localHiscore.userLength > 0) {
_scrollLocal = GUI.BeginScrollView (new Rect
Search WWH ::




Custom Search