Game Development Reference
In-Depth Information
…
}
6. Now, we have finished adding
UserData
in the
UIHiscore
script. If we click
on
Play
and let our character die or kill all enemies, we will see that there is the
GAMEOVER
UI similar to to the following screenshot (to make it faster to test,
we can set the
CharacterClass.IS_GAMEOVER
to
true
and click on
Play
to see the result too):
The
SUBMIT
,
LOCAL HI-SCORE
, and
SERVER HI-SCORE
buttons don't
do anything right now. We will add the functionality for each of the other buttons
later.
7. Next, we will create the
Hiscore
script, which will be the base case of both the
LocalHiscore
and
ServerHiscore
scripts. So, let's navigate to
Chapter8
|
Scripts
|
C#
|
Hiscore
(for C# users) or
Chapter8
|
Scripts
|
Javascript
|
Hiscore
(for Unity JavaScript users), right-click and navigate to
Create
|
C# Script
(for