Game Development Reference
In-Depth Information
// Unity JavaScript user:
function Start () {
_page = PAGE.GAMEOVER;
_clickRestart = false;
_clickSubmit = false;
_user = new UserData();
_user.name = "PLAYER 1";
_user.score = 0;
}
// C# user:
void Start () {
_page = PAGE.GAMEOVER;
_clickRestart = false;
_clickSubmit = false;
_user = new UserData();
_user.name = "PLAYER 1";
_user.score = 0;
}
5. Now go to the Gameover() function. Inside the if (_clickSubmit ==
false) { line, we will add the highlighted code as follows to create the input
text field for the username:
// Unity JavaScript user:
private function Gameover ()
{
if (_clickSubmit == false) {
GUI.Label(new Rect((Screen.width - 300)*0.5f,
(Screen.height*0.1f) + 80, 300, 25), "Enter Your
Name", GUI.skin.GetStyle("CustomText3"));
//Creating the input text field to get the player
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