Game Development Reference
In-Depth Information
helps to reduce the size of the project because we don't have any unnecessary as-
sets. We also set up the default of Unity mode to use 2D instead of 3D , which ba-
sically will set the camera to use the 2D view instead of the 3D view. It also sets
the default asset importing to use Sprite instead of the Texture type.
Tip
By setting the default mode to 2D or 3D in Unity editor, we can go to Edit | Pro-
ject Settings | Editor and change the Default Behavior Mode to 2D or 3D , as
we can see in the following screenshot:
We can also switch between the 2D and 3D views by clicking on the 2D tab in the
Scene view, as shown the following screenshot:
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