Game Development Reference
In-Depth Information
Position
X
:
1.5
,
Y
:
0
, and
Z
:
5.92
The six cubes will form the following structure:
6. Now, we need two static rocks that won't fall down. Let's duplicate the
Cube1
ob-
ject that we just created by using
Command
+
D
(for Mac) or
Ctrl
+
D
(for Win-
dows). Name it
CubeBase1
, and drag it outside the
Break
game object but in-
side the
Rockslide
game object, as shown in the following screenshot: