Game Development Reference
In-Depth Information
Prepare for lift off
We will begin with creating an empty object for our rockslide:
1. Let's go to
GameObject
|
Create Empty
to create the empty game object and
name it
Rockslide
. Reset its position to
X
:
0
,
Y
:
0
, and
Z
:
0
.
2. Then, we will create another empty game object by going to
GameObject
|
Create
Empty
and name it
Break
. Drag this inside the
Rockslide
game object, as shown
in the following screenshot:
3. Next, reset
Transform
of the
Break
game object to default by clicking on the little
gear on the right-hand side of the screen and then choose
Reset
.