Game Development Reference
In-Depth Information
Prepare for lift off
We will begin with creating an empty object for our rockslide:
1. Let's go to GameObject | Create Empty to create the empty game object and
name it Rockslide . Reset its position to X : 0 , Y : 0 , and Z : 0 .
2. Then, we will create another empty game object by going to GameObject | Create
Empty and name it Break . Drag this inside the Rockslide game object, as shown
in the following screenshot:
3. Next, reset Transform of the Break game object to default by clicking on the little
gear on the right-hand side of the screen and then choose Reset .
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